Dicezzle
Privacy Policy
Dicezzle privacy policy for the free browser dice merge puzzle game.
Dicezzle is built to be privacy-conscious.
Local game data
Dicezzle uses localStorage in your browser to remember:
- Your best score, most Stars created, most Star Clears and best chain.
- Your completed game count and last result.
- Whether you have dismissed the first-game hint.
- Your unfinished Classic board, remaining tray, score, run statistics and next-dice generator state.
- Separately for each Daily date: unfinished progress, date-best statistics, attempt count, first-try result and last result. A last-played date helps you find an older unfinished Daily game.
These records stay in this browser on this device. They do not sync between devices, and clearing the site’s browser data removes them. An unfinished Classic game is saved after each valid placement and can be continued after a refresh or reopening the site. Restart or New game replaces that unfinished game without clearing personal records. Game Over removes the unfinished save. If browser storage is blocked or full, saving may be unavailable; a message appears in the game. Private browsing, clearing site data or an incompatible future rules update can make a saved game unavailable.
Sound starts off on every page load. Turning it on applies only to the current page session; Restart keeps that choice. The current game does not restore an enabled sound setting from localStorage.
Analytics
This version has no active analytics provider, tracking pixel or account system. Gameplay records are not submitted to a server leaderboard.
Sharing
The Share and Copy buttons prepare your result text on your device. Copy places it on your clipboard. Share opens your browser or device’s sharing options when available, and you choose the destination. Dicezzle does not require an account to share a result.
Contact
For questions about local game data or privacy, see our contact page.