Score0
Best0
Turn1
Stars ×0 Clears 0

Tap die, then board. Match 3 to merge.

Continue your game?

Original Dicezzle artwork: blue one-pip dice, a teal two-pip die and an amber Star in a light puzzle tray.
A few dice. A little space. One more possibility.

A little planning. More room to play.

Your next good move

Dicezzle is a free 5x5 dice merge puzzle. Start with a match, build a chain, and work your way to a Star.

01

Connect three

Three matching dice touching edge to edge become one die of the next value. Corners do not connect.

See the resultBack to the start

Three 1s become a 2. Two spaces open up.

The last matching die has just landed.

02

Set up a chain

Place the final 1 beside a pair of 2s. The new 2 joins them and merges again, all from one placement.

See the resultBack to the start

1 to 2, then 2 to 3. That is a chain of two merges.

The last matching die has just landed.

03

Make room with Stars

Sixes merge into a Star. Connect three Stars to remove the group and clear the 3x3 area around the merge target.

See the resultBack to the start

Nearby dice clear too. The 2 outside the area stays.

Three Stars have connected.

1 2 3 4 5 6 Star

Match three or more of one value to reach the next. Star is the only gold tile.

Keep the board open

Four ideas for your next run

Look at all three tray dice

You can use the tray in any order. Choose the die that opens space or brings a matching pair closer together.

Choose where the upgrade lands

The new die stays where you made the placement. Put the last die beside the next value to prepare a chain.

Leave a route into your pairs

A pair is only useful if you can place a third die beside it. Avoid surrounding your matching dice with unrelated values.

Use the middle for Star Clears

A clear near the middle can reach all nine cells of its 3x3 area. At an edge, part of that area falls outside the board.

What earns points?

Each placement earns 1 point. A merge earns points for the value you matched:

Merge 1s
30
Merge 2s
60
Merge 3s
120
Merge 4s
240
Merge 5s
480
Merge 6s
960

A Star Clear earns 2,000 points. Consecutive normal merges in one placement use multipliers of x1, x1.5, x2, x3, capped at the last multiplier.

Good to know

Why did my three dice not merge?

They must have the same value and connect through shared edges: up, down, left or right. Three dice touching only at their corners do not merge.

What happens when four or more dice match?

The whole connected group becomes one die of the next value. A larger group opens more cells, but does not create a different special block or add a group-size score bonus.

How do I move a tray die?

Drag it onto an empty board cell, or tap the die and then the cell. An invalid drop returns it to the tray without using the die or changing your score. Placed dice cannot be moved manually.

What do Stars and Clears count?

Stars counts how many Star dice you have created in this run, including ones later cleared. Clears counts how many Star Clear events you have triggered. Three or more sixes create one Star.

Can I continue after closing the page?

Yes. Classic and each Daily date save separately after valid moves in this browser. Return to the same mode and choose Continue. Restart replaces that run, not your personal records. Daily restarts use the same dice sequence. Clearing browser data removes saves; blocked or full storage can prevent saving. Sound starts off each page load; Restart keeps your current sound choice.

Can I play without a timer or account?

Yes. Classic has no countdown, login or purchases. Take your time between placements. The run ends when the board has no empty cell left after merges resolve.

How do I share a result?

At Game Over, choose Share Result or Copy Result. The text includes your score, best score, Stars, Star Clears, chain and rank. You choose whether and where to share it.

Play Daily Dice: the same dice sequence for everyone each UTC day. Classic and Daily progress are saved separately.

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